Thanks for doing this. On Mar 12, 2014, at 8:49 AM, Kuba Ober <[email protected]> wrote:
> Good to know. I’ve fixed cmakelists for OS X, will post patches shortly to > -commits. > > Thanks for your help, > > Kuba Ober > > On Mar 12, 2014, at 11:29 AM, Todd Fiala <[email protected]> wrote: > >> You may be hitting a case where you're caught in the crossfire of 3 >> different build systems that each need to be kept up to date. In the past >> I've been able to build on OS X with cmake/ninja, configure/make, and the >> Xcode project files. Since there was recently some motion on those, my >> guess would be that one or more of the build systems wasn't kept up to date. >> I think on OS X the canonical build system is the Xcode setup. >> >> Greg can confirm, but I believe those systems are supposed to be enabled on >> OS X. >> >>> Currently, the build scripts and source/lldb.cpp disagree on what plugins >>> are >>> included for Darwin. >>> >>> The build scripts don’t build the JITLoaderGDB and ProcessElfCore, yet >>> lldb.cpp >>> tries to initialize and terminate those plugins, resulting in link failure. >>> >>> What’s the right way to go? Should I patch to disable those plugins, or to >>> enable them? >>> >>> Cheers, Kuba Ober > > _______________________________________________ > lldb-dev mailing list > [email protected] > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev _______________________________________________ lldb-dev mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
