Thanks for doing this.

On Mar 12, 2014, at 8:49 AM, Kuba Ober <[email protected]> wrote:

> Good to know. I’ve fixed cmakelists for OS X, will post patches shortly to 
> -commits.
> 
> Thanks for your help,
> 
> Kuba Ober
> 
> On Mar 12, 2014, at 11:29 AM, Todd Fiala <[email protected]> wrote:
> 
>> You may be hitting a case where you're caught in the crossfire of 3 
>> different build systems that each need to be kept up to date.  In the past 
>> I've been able to build on OS X with cmake/ninja, configure/make, and the 
>> Xcode project files.  Since there was recently some motion on those, my 
>> guess would be that one or more of the build systems wasn't kept up to date. 
>>  I think on OS X the canonical build system is the Xcode setup.
>> 
>> Greg can confirm, but I believe those systems are supposed to be enabled on 
>> OS X.
>> 
>>> Currently, the build scripts and source/lldb.cpp disagree on what plugins 
>>> are
>>> included for Darwin.
>>> 
>>> The build scripts don’t build the JITLoaderGDB and ProcessElfCore, yet 
>>> lldb.cpp
>>> tries to initialize and terminate those plugins, resulting in link failure.
>>> 
>>> What’s the right way to go? Should I patch to disable those plugins, or to
>>> enable them?
>>> 
>>> Cheers, Kuba Ober
> 
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