Good to know. I’ve fixed cmakelists for OS X, will post patches shortly to -commits.
Thanks for your help, Kuba Ober On Mar 12, 2014, at 11:29 AM, Todd Fiala <[email protected]> wrote: > You may be hitting a case where you're caught in the crossfire of 3 different > build systems that each need to be kept up to date. In the past I've been > able to build on OS X with cmake/ninja, configure/make, and the Xcode project > files. Since there was recently some motion on those, my guess would be that > one or more of the build systems wasn't kept up to date. I think on OS X the > canonical build system is the Xcode setup. > > Greg can confirm, but I believe those systems are supposed to be enabled on > OS X. > >> Currently, the build scripts and source/lldb.cpp disagree on what plugins are >> included for Darwin. >> >> The build scripts don’t build the JITLoaderGDB and ProcessElfCore, yet >> lldb.cpp >> tries to initialize and terminate those plugins, resulting in link failure. >> >> What’s the right way to go? Should I patch to disable those plugins, or to >> enable them? >> >> Cheers, Kuba Ober _______________________________________________ lldb-dev mailing list [email protected] http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
