Good to know. I’ve fixed cmakelists for OS X, will post patches shortly to 
-commits.

Thanks for your help,

Kuba Ober

On Mar 12, 2014, at 11:29 AM, Todd Fiala <[email protected]> wrote:

> You may be hitting a case where you're caught in the crossfire of 3 different 
> build systems that each need to be kept up to date.  In the past I've been 
> able to build on OS X with cmake/ninja, configure/make, and the Xcode project 
> files.  Since there was recently some motion on those, my guess would be that 
> one or more of the build systems wasn't kept up to date.  I think on OS X the 
> canonical build system is the Xcode setup.
> 
> Greg can confirm, but I believe those systems are supposed to be enabled on 
> OS X.
> 
>> Currently, the build scripts and source/lldb.cpp disagree on what plugins are
>> included for Darwin.
>> 
>> The build scripts don’t build the JITLoaderGDB and ProcessElfCore, yet 
>> lldb.cpp
>> tries to initialize and terminate those plugins, resulting in link failure.
>> 
>> What’s the right way to go? Should I patch to disable those plugins, or to
>> enable them?
>> 
>> Cheers, Kuba Ober

_______________________________________________
lldb-dev mailing list
[email protected]
http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev

Reply via email to