clayborg added inline comments.

================
Comment at: source/Target/Target.cpp:1670
     if (m_process_sp) {
-      LanguageRuntime *runtime =
-          m_process_sp->GetLanguageRuntime(lldb::eLanguageTypeObjC);
-      if (runtime) {
-        ObjCLanguageRuntime *objc_runtime = (ObjCLanguageRuntime *)runtime;
+      if (LanguageRuntime *objc_runtime =
+              m_process_sp->GetLanguageRuntime(lldb::eLanguageTypeObjC))
----------------
xiaobai wrote:
> xiaobai wrote:
> > clayborg wrote:
> > > labath wrote:
> > > > Same question about runtime iteration as in the other review.
> > > Seems like we should add a Process::SymbolsDidLoad() method that matches 
> > > this method's signature and just call that. Process would iterate across 
> > > all loaded language runtimes and call SymbolsDidLoad on any?
> > Right, we should definitely iterate over loaded language runtimes instead 
> > of just using the ObjC runtime. Will update.
> Instead of adding `Process::SymbolsDidLoad`, I could instead iterate here 
> over the loaded language runtimes with `Process::GetLanguageRuntimes` and 
> call `LanguageRuntime::SymbolsDidLoad` on each one. What do you think? This 
> would prevent us from having 3 classes with the method `SymbolsDidLoad` with 
> the same signature.
That is fine as long as we iterate over all loaded language runtimes I am good.


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D62796/new/

https://reviews.llvm.org/D62796



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