anatawa12 wrote:

After I changed debug-api-test, I found that calling DebugActiveProcessStop 
before ContinueDebugEvent will follow behavior specified by 
DebugSetProcessKillOnExit for some cases.

This PR only fixes this behavior, which is reported on Rider issue tracker as 
[RIDER-99436](https://youtrack.jetbrains.com/issue/RIDER-99436/Unity-Editor-will-be-crashed-when-detaching-LLDB-debugger-in-Rider).

It looks freezing in Suspended state, which are reported as #67825 and #89077, 
are completely different issue and not fixed with this PR.

https://github.com/llvm/llvm-project/pull/115712
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