Thanks, Ross. Yes, my class OurRelaySink is derived from BasicUDPSink, and it's only method is CreateNew (just to hide the mess of creating the socket).
My problem was this: In the testRelay sample, the output Groupsock was created on the stack, so I created mine on the stack. Of course, that only works if you never leave that method, like the testRelay sample. Perhaps some words of warning in a comment is called for? Anyway, once I created the socket on the heap, my program worked with no errors. However, the code at the destination address does not recognize anything playable. I was under the impression that the testRelay sample *was* relaying the data as RTP/UDP. I'm pretty sure that's what the destination expects. So should I be using the Proxy Server instead? ___________________________________________________ Mark Woodard Mutualink, Inc. 313 S Jupiter Allen, TX 75002 Toll Free: (866) 957-5465 Ext: 508 Direct: (972) 200-5020 E-Mail: mwood...@mutualink.net <employ...@mutualink.net> Web: www.mutualink.net *Certified by the Department of Homeland Security SAFETY Act for Interoperable Communications* The information in this email, and subsequent attachments, may contain confidential information that is intended solely for the attention and use of the named addressee(s). This message or any part thereof must not be disclosed, copied, distributed or retained by any person without authorization from the addressee. Visit Mutualink at the following social media sites: <http://www.twitter.com/MutualinkInc> <http://www.facebook.com/Mutualink> <http://www.linkedin.com/company/mutualink> The information in this email, and subsequent attachments, may contain confidential information that is intended solely for the attention and use of the named addressee(s). This message or any part thereof must not be disclosed, copied, distributed or retained by any person without authorization from the addressee.
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