Hi,
No, I did not fixed it yet. However, we have seen that our test setup
contains an Ethernet switch which could cause the problem. It is an 100
Mbit switch and the camera has peaks from 100 Mbps in its traffic
(probably during the I-frames). However, if I will find something in
software (either the live555 or our own software) I will let you know.
Best regards,
Frank van Eijkelenburg
On 07-06-15 17:40, xqi wrote:
hi,Frank :
so have you fix it or find some information helpful for the problem, i just
checked ,the multiple vlc and my camera always stream with unicast mode in my
test case. it 's still exist. so if you fix it,remember replying please.
在2015-06-05,Frank van Eijkelenburg <frank.van.eijkelenb...@technolution.nl>
写道:-----原始邮件-----
发件人: Frank van Eijkelenburg <frank.van.eijkelenb...@technolution.nl>
发送时间: 2015年6月5日 星期五
收件人: live-de...@ns.live555.com
主题: Re: [Live-devel] Bad performance with 4 or more clients at proxy server
Hi Ross,
My original report was not to blame your library. But to make sure I was not
using the library in a wrong way and to see if other people have the same
experience. I agree that there are many factors which could influence the
actual capacity of a network.
Best regards,
Frank van Eijkelenburg
On 05-06-15 00:52, Ross Finlayson wrote:
i have the some problem too and i don't think the problem is caused by vlc.
when I start multiple VLC players and have them playing the stream of a ip
camera source, it is working fine . if i start and play them for the remote
proxyServer, I will get a bad performance . i try to increase the socket buffer
size but could not fix it. i also use ffplay.exe to test proxyServer, then i
find some information maybe , the players' frame have a serious time delay, and
vlc always discard the delay frames so why we get the bad performance .
Scalability problems like this are almost always caused by the combined bitrate
of the multiple-unicast streams (from the proxy server) approaching or
exceeding the capacity of your network. (Note that when you had multiple VLC
players playing a stream from an IP camera, that this was probably a
*multicast* stream (because few network cameras support unicast streaming to
more than one simultaneous client). The proxy server, on the other hand,
streams to each of its clients via unicast; if it has N concurrent clients,
then the stream will be multiplied N times (not counting the additional stream
that came from the back-end server).)
People tend to greatly overestimate the capacity of their LANs. They may see a
100 Mbps or 1 Gbps Ethernet interface on the back of their server computers,
and assume that that’s the capacity of their LAN. Usually not even close. The
actual capacity of a network depends on many factors, including OS and network
interface buffering, virtualization (if any), network interface issues, the
presence of routers (and even worse, firewalls).
In any case, I’m not planning on responding to any more reports like this
unless they can also identify a specific problem with our software that might
be responsible.
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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