Hi Ross / All - In my AudioBufferSource (based on AudioInputDevice) the doGetNextFrame happens at an extremely fast interval - which is sometimes causing my PCM audio running at 44.1 kHz to get fragmented.
For example, I am tuning my server and client software to work with 64 (pcm)frame chunks, however now and then a 20 frame chunk gets out the door as my ASIO device isn't done writing a chunk to my circular buffer. Is there any way to turn the doGetNextFrame interval down / slow it down? Would that have unintended side effects that I'm not considering? Any advice would be very much appreciated. I've got my latency where I need it to be, but it appears these fragmented chunks are causing the remaining audible glitches that I'm battling every few seconds. Thanks for your help!! - James
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