Ok, I start to catch your idea.
What do you mean by using "RTPSink" objects directly from the corresponding "RTPSource"?

- Use the client code to open the RTSP stream
- Create each RTPSink
- For each RTPSink that you just created, call
        sink->startPlaying(rtpSource, ...);
- Call "doEventLoop()" to enter the event loop.
--

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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