Hi Sakari,

On Wednesday 17 July 2013 22:47:03 Sakari Ailus wrote:
> On Wed, Jul 17, 2013 at 04:54:38PM +0200, Laurent Pinchart wrote:
> > The graph traversal API (media_entity_graph_walk_*) will fail to
> > correctly walk the graph when circular links exist. Fix it by checking
> > whether an entity is already present in the stack before pushing it.
> 
> We never had any multiply connected graphs (ignoring direction, nor
> supported them) before. So this is rather a patch that adds support for
> those instead of fixing it. :-)

Good point, I'll add support for your comment to the commit message :-D

> > Signed-off-by: Laurent Pinchart
> > <laurent.pinchart+rene...@ideasonboard.com>
> > ---
> > 
> >  drivers/media/media-entity.c | 17 ++++++++++++-----
> >  1 file changed, 12 insertions(+), 5 deletions(-)
> > 
> > diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c
> > index cb30ffb..c8aba5e 100644
> > --- a/drivers/media/media-entity.c
> > +++ b/drivers/media/media-entity.c
> > @@ -121,9 +121,9 @@ static struct media_entity *stack_pop(struct
> > media_entity_graph *graph)
> >     return entity;
> >  }
> > 
> > -#define stack_peek(en)     ((en)->stack[(en)->top - 1].entity)
> > -#define link_top(en)       ((en)->stack[(en)->top].link)
> > -#define stack_top(en)      ((en)->stack[(en)->top].entity)
> > +#define stack_peek(en, i)  ((en)->stack[i].entity)
> > +#define link_top(en)               ((en)->stack[(en)->top].link)
> > +#define stack_top(en)              ((en)->stack[(en)->top].entity)
> > 
> >  /**
> >   * media_entity_graph_walk_start - Start walking the media graph at a
> >   given entity> 
> > @@ -159,6 +159,8 @@ EXPORT_SYMBOL_GPL(media_entity_graph_walk_start);
> > 
> >  struct media_entity *
> >  media_entity_graph_walk_next(struct media_entity_graph *graph)
> >  {
> > +   unsigned int i;
> > +
> >     if (stack_top(graph) == NULL)
> >             return NULL;
> > 
> > @@ -181,8 +183,13 @@ media_entity_graph_walk_next(struct
> > media_entity_graph *graph)> 
> >             /* Get the entity in the other end of the link . */
> >             next = media_entity_other(entity, link);
> > 
> > -           /* Was it the entity we came here from? */
> > -           if (next == stack_peek(graph)) {
> > +           /* Is the entity already in the path? */
> > +           for (i = 1; i < graph->top; ++i) {
> > +                   if (next == stack_peek(graph, i))
> > +                           break;
> > +           }
> > +
> > +           if (i < graph->top) {
> >                     link_top(graph)++;
> >                     continue;
> >             }
> 
> I think you should also ensure a node in the graph hasn't been enumerated in
> the past; otherwise it's possible to do that multiple times in a multiply
> connected graph.

I'm not sure to follow you here, could you please elaborate ?

> How about using a bit field that contained as many bits as there were
> entities? It's also faster to check for a single bit than loop over the
> whole path for each entity, which certainly will start showing in execution
> time with these link numbres.

That's possible, yes. We would then need to dynamically allocate the bit field 
in the start function, and add a new media_entity_graph_walk_end() function (I 
would then rename media_entity_graph_walk_start() to 
media_entity_graph_walk_begin()) to free the bit field. If you think that's 
worth it I can give it a try.

-- 
Regards,

Laurent Pinchart

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