Hi Laurent,

On Wed, Jul 17, 2013 at 04:54:38PM +0200, Laurent Pinchart wrote:
> The graph traversal API (media_entity_graph_walk_*) will fail to
> correctly walk the graph when circular links exist. Fix it by checking
> whether an entity is already present in the stack before pushing it.

We never had any multiply connected graphs (ignoring direction, nor
supported them) before. So this is rather a patch that adds support for
those instead of fixing it. :-)

> Signed-off-by: Laurent Pinchart <laurent.pinchart+rene...@ideasonboard.com>
> ---
>  drivers/media/media-entity.c | 17 ++++++++++++-----
>  1 file changed, 12 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c
> index cb30ffb..c8aba5e 100644
> --- a/drivers/media/media-entity.c
> +++ b/drivers/media/media-entity.c
> @@ -121,9 +121,9 @@ static struct media_entity *stack_pop(struct 
> media_entity_graph *graph)
>       return entity;
>  }
>  
> -#define stack_peek(en)       ((en)->stack[(en)->top - 1].entity)
> -#define link_top(en) ((en)->stack[(en)->top].link)
> -#define stack_top(en)        ((en)->stack[(en)->top].entity)
> +#define stack_peek(en, i)    ((en)->stack[i].entity)
> +#define link_top(en)         ((en)->stack[(en)->top].link)
> +#define stack_top(en)                ((en)->stack[(en)->top].entity)
>  
>  /**
>   * media_entity_graph_walk_start - Start walking the media graph at a given 
> entity
> @@ -159,6 +159,8 @@ EXPORT_SYMBOL_GPL(media_entity_graph_walk_start);
>  struct media_entity *
>  media_entity_graph_walk_next(struct media_entity_graph *graph)
>  {
> +     unsigned int i;
> +
>       if (stack_top(graph) == NULL)
>               return NULL;
>  
> @@ -181,8 +183,13 @@ media_entity_graph_walk_next(struct media_entity_graph 
> *graph)
>               /* Get the entity in the other end of the link . */
>               next = media_entity_other(entity, link);
>  
> -             /* Was it the entity we came here from? */
> -             if (next == stack_peek(graph)) {
> +             /* Is the entity already in the path? */
> +             for (i = 1; i < graph->top; ++i) {
> +                     if (next == stack_peek(graph, i))
> +                             break;
> +             }
> +
> +             if (i < graph->top) {
>                       link_top(graph)++;
>                       continue;
>               }

I think you should also ensure a node in the graph hasn't been enumerated in
the past; otherwise it's possible to do that multiple times in a multiply
connected graph.

How about using a bit field that contained as many bits as there were
entities? It's also faster to check for a single bit than loop over the
whole path for each entity, which certainly will start showing in execution
time with these link numbres.

-- 
Kind regards,

Sakari Ailus
e-mail: sakari.ai...@iki.fi     XMPP: sai...@retiisi.org.uk
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