On 13-12-12 06:18 AM, Peter Zijlstra wrote:
> On Wed, Dec 11, 2013 at 08:06:37PM -0500, Paul Gortmaker wrote:
>> +/*
>> + * Event API
>> + */
>> +#define __swait_event(wq, condition)                                        
>> \
>> +do {                                                                        
>> \
>> +    DEFINE_SWAITER(__wait);                                         \
>> +                                                                    \
>> +    for (;;) {                                                      \
>> +            swait_prepare(&wq, &__wait, TASK_UNINTERRUPTIBLE);      \
>> +            if (condition)                                          \
>> +                    break;                                          \
>> +            schedule();                                             \
>> +    }                                                               \
>> +    swait_finish(&wq, &__wait);                                     \
>> +} while (0)
>> +
>> +#define __swait_event_interruptible(wq, condition, ret)                     
>> \
>> +do {                                                                        
>> \
>> +    DEFINE_SWAITER(__wait);                                         \
>> +                                                                    \
>> +    for (;;) {                                                      \
>> +            swait_prepare(&wq, &__wait, TASK_INTERRUPTIBLE);        \
>> +            if (condition)                                          \
>> +                    break;                                          \
>> +            if (signal_pending(current)) {                          \
>> +                    ret = -ERESTARTSYS;                             \
>> +                    break;                                          \
>> +            }                                                       \
>> +            schedule();                                             \
>> +    }                                                               \
>> +    swait_finish(&wq, &__wait);                                     \
>> +} while (0)
>> +
>> +#define __swait_event_interruptible_timeout(wq, condition, ret)             
>> \
>> +do {                                                                        
>> \
>> +    DEFINE_SWAITER(__wait);                                         \
>> +                                                                    \
>> +    for (;;) {                                                      \
>> +            swait_prepare(&wq, &__wait, TASK_INTERRUPTIBLE);        \
>> +            if (condition)                                          \
>> +                    break;                                          \
>> +            if (signal_pending(current)) {                          \
>> +                    ret = -ERESTARTSYS;                             \
>> +                    break;                                          \
>> +            }                                                       \
>> +            ret = schedule_timeout(ret);                            \
>> +            if (!ret)                                               \
>> +                    break;                                          \
>> +    }                                                               \
>> +    swait_finish(&wq, &__wait);                                     \
>> +} while (0)
> 
> Urgh, please have a look at ___wait_event() we just killed all the
> pointless replication for the normal waitqueues, please don't add more
> of it.

Right, I recall seeing that series go by in October ; thanks for
the reminder, I'll clean this up to match what was done in commit
41a1431b178c3b73 and its follow-on commits.

Paul.
--

> 
> 
>> +unsigned int
>> +__swake_up_locked(struct swait_queue_head *head, unsigned int state,
>> +              unsigned int num)
>> +{
>> +    struct swaiter *curr, *next;
>> +    int woken = 0;
>> +
>> +    list_for_each_entry_safe(curr, next, &head->task_list, node) {
>> +            if (wake_up_state(curr->task, state)) {
>> +                    __swait_dequeue(curr);
>> +                    /*
>> +                     * The waiting task can free the waiter as
>> +                     * soon as curr->task = NULL is written,
>> +                     * without taking any locks. A memory barrier
>> +                     * is required here to prevent the following
>> +                     * store to curr->task from getting ahead of
>> +                     * the dequeue operation.
>> +                     */
>> +                    smp_wmb();
>> +                    curr->task = NULL;
>> +                    if (++woken == num)
>> +                            break;
>> +            }
>> +    }
>> +    return woken;
>> +}
>> +
>> +unsigned int
>> +__swake_up(struct swait_queue_head *head, unsigned int state, unsigned int 
>> num)
>> +{
>> +    unsigned long flags;
>> +    int woken;
>> +
>> +    if (!swaitqueue_active(head))
>> +            return 0;
>> +
>> +    raw_spin_lock_irqsave(&head->lock, flags);
>> +    woken = __swake_up_locked(head, state, num);
>> +    raw_spin_unlock_irqrestore(&head->lock, flags);
>> +    return woken;
>> +}
>> +EXPORT_SYMBOL(__swake_up);
> 
> Urgh, fail. Do not put unbounded loops in raw_spin_lock.
> 
> I think I posted a patch a while back to cure this.
> 
> 
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