Hi Sean,
I just created the bug. I'll keep an eye on it.
Thanks,
Cyril
On 3/1/2016 3:30 PM, Sean V Kelley wrote:
Hi Cyril,
Could you file a bug at freedesktop.org? You can attach your patch
there too along with details on the issue.
https://bugs.freedesktop.org/enter_bug.cgi?product=libva
Thanks,
Sean
On Tue, 2016-03-01 at 09:47 -0800, Cyril Drouet wrote:
Hello,
I successfully implemented hardware decoding with VAAPI via FFmpeg by copying
the data back to the CPU's memory; however, when I tried to use the data
directly from the GPU (instead of copying them back) by using VA/GLX to convert
the decoded VASurfaces to OpenGL textures, I ran into some issues. With the
latest version of libva, vaCreateSurfaceGLX fails all the time when I set
OpenGL to 3.1 or above. If I set it to 3.0, then it doesn't fail, and
everything works correctly. I downloaded the sources of libva and it fails when
checking for GL extensions because of the use of glGetString(GL_EXTENSIONS)
which is deprecated. Is that something you guys can fix so that it is available
in the latest version? I have implemented a fix on my end (which I can send if
you'd like) so it is not a big issue but I'd rather use the official version.
Thanks,
Cyril
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