Could you file a bug at freedesktop.org? You can attach your patch there too along with details on the issue. https://bugs.freedesktop.org/enter_bug.cgi?product=libva Thanks, Sean On Tue, 2016-03-01 at 09:47 -0800, Cyril Drouet wrote: > Hello, > > I successfully implemented hardware decoding with VAAPI via FFmpeg by > copying the data back to the CPU's memory; however, when I tried to > use the data directly from the GPU (instead of copying them back) by > using VA/GLX to convert the decoded VASurfaces to OpenGL textures, I > ran into some issues. With the latest version of libva, > vaCreateSurfaceGLX fails all the time when I set OpenGL to 3.1 or > above. If I set it to 3.0, then it doesn't fail, and everything works > correctly. I downloaded the sources of libva and it fails when > checking for GL extensions because of the use of > glGetString(GL_EXTENSIONS) which is deprecated. Is that something you > guys can fix so that it is available in the latest version? I have > implemented a fix on my end (which I can send if you'd like) so it is > not a big issue but I'd rather use the official version. > > Thanks, > Cyril > > _______________________________________________ > Libva mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/libva
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