Besides what I pointed to you privately, you seem to be missing the allocation and usage of the pFrame.  You seem to have it mixed with the av_frame variable.

On 26/11/19 04:36, Dorian Green wrote:
Sure! I posted the entire code in hopes someone sees something else wrong. I receive a blank opengl with no output and the same bad dst image pointers. https://pastebin.com/u1Gvr209


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