On Mon, Mar 19, 2012 at 15:50, David martin <[email protected]> wrote: > Ok thanks i will give it a try. > Should i update the texture through the SDL_updatetexture function or just > through a pointer to the texture ?
You should use LockTexture()/UnlockTexture() (see http://wiki.libsdl.org/moin.cgi/SDL_LockTexture). Note that the texture should be created with flag SDL_TEXTUREACCESS_STREAMING Alex _______________________________________________ Libav-user mailing list [email protected] http://ffmpeg.org/mailman/listinfo/libav-user
