On 10/14/2012 05:14 PM, Luca Barbato wrote:
> On 10/14/2012 04:52 PM, John Stebbins wrote:
>> +    uint8_t forced;
> why uint8_t ? I guess it would require a version bump btw.
>
> In itself looks a good feature (and probably the players would enjoy
> having this information)
>
>

uint8_t appears to be used in a lot of places for boolean values.  Is
there something more appropriate?
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