El dissabte, 18 de gener de 2020, a les 1:17:34 CET, Carson Black va escriure: > If your window is a fixed size, that means you always know where > content is going to be located pixelwise without needing to hardcode > dimensions. I do plan to ease up the restriction once I figure out how > to do something like libhandy's leaflet (changes behaviour between box > (column/row) and stack (tabs) depending on size) and squeezer (shows > child with best fit for current size) components to better make use of > the window region at different sizes.
Ok, I don't really agree with you here, but it's a minor thing, so not going to block on this :) Cheers, Albert > > -- Carson Black [ jan Pontaoski ] > > Am So., 5. Jan. 2020 um 17:17 Uhr schrieb Albert Astals Cid <aa...@kde.org>: > > > > El dissabte, 4 de gener de 2020, a les 18:08:20 CET, Carson Black va > > escriure: > > > With QML, it's very easy for the content to get pixel misaligned as > > > the window changes size, which defeats the entire purpose of looking > > > at an icon in Ikona: checking that your icon looks good at specific > > > pixel sizes. Using a fixed window size ensures that the content is > > > always pixel-perfect. > > > > How do you "ensure the content is always pixel perfect"? > > > > The only way i can think of is setting the x: manually, if you do that, > > what does it matter if the window is resized? > > > > Cheers, > > Albert > > > > > > > > -- Carson Black [jan Pontaoski] > > > > > > Am Sa., 4. Jan. 2020 um 06:07 Uhr schrieb Albert Astals Cid > > > <aa...@kde.org>: > > > > > > > > El dilluns, 30 de desembre de 2019, a les 19:28:32 CET, Carson Black va > > > > escriure: > > > > > Greetings, y'all. > > > > > > > > > > Ikona (https://invent.kde.org/kde/ikona) has been moved to kdereview. > > > > > > > > > > Ikona is an icon preview application designed to provide icon > > > > > designers with a live preview of their icon in an environment similar > > > > > to that of a user's KDE Plasma desktop. > > > > > > > > > > Ikona is currently residing in playground/sdk, its destination is > > > > > extragear/sdk. > > > > > > > > I just realized the main window is not resizable. > > > > > > > > That feels a bit rude to me as a user, is there really a reason not to > > > > let me make the window bigger? > > > > > > > > Cheers, > > > > Albert > > > > > > > > > > > > > > -- Carson Black [jan Pontaoski] > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >