With QML, it's very easy for the content to get pixel misaligned as
the window changes size, which defeats the entire purpose of looking
at an icon in Ikona: checking that your icon looks good at specific
pixel sizes. Using a fixed window size ensures that the content is
always pixel-perfect.

-- Carson Black [jan Pontaoski]

Am Sa., 4. Jan. 2020 um 06:07 Uhr schrieb Albert Astals Cid <aa...@kde.org>:
>
> El dilluns, 30 de desembre de 2019, a les 19:28:32 CET, Carson Black va 
> escriure:
> > Greetings, y'all.
> >
> > Ikona (https://invent.kde.org/kde/ikona) has been moved to kdereview.
> >
> > Ikona is an icon preview application designed to provide icon
> > designers with a live preview of their icon in an environment similar
> > to that of a user's KDE Plasma desktop.
> >
> > Ikona is currently residing in playground/sdk, its destination is 
> > extragear/sdk.
>
> I just realized the main window is not resizable.
>
> That feels a bit rude to me as a user, is there really a reason not to let me 
> make the window bigger?
>
> Cheers,
>   Albert
>
> >
> > -- Carson Black [jan Pontaoski]
> >
>
>
>
>

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