https://bugs.kde.org/show_bug.cgi?id=491916
--- Comment #7 from Wyatt Childers <kdebugs.81do7@haxing.ninja> --- (In reply to Wyatt Childers from comment #6) > (In reply to Zamundaaa from comment #5) > > Yes, you can use kscreen-doctor for that > > Thanks; tested it out, that works flawlessly as a workaround! > > If someone else comes across this, just change your game's launch options to: > > %command% ; <your script path here> > > Then edit the file to contain the resolutions things should be at (no need > to toggle to something else first): > > #!/usr/bin/bash > kscreen-doctor output.HDMI-A-1.mode.3840x2160@120 > kscreen-doctor output.HDMI-A-2.mode.3840x2160@120 > > The script will run after the game exits and there might be a brief flicker > (in this case on both monitors) but all will be well. Upon extended testing, this did not work consistently and would sometimes result in a screen "flipping" every couple of seconds between what was supposed to be shown and a black screen. HOWEVER, I switched to a DisplayPort cable and that has worked without a problem ... so that's my new recommendation for anyone stumbling in here. -- You are receiving this mail because: You are watching all bug changes.