https://bugs.kde.org/show_bug.cgi?id=491916

--- Comment #6 from Wyatt Childers <kdebugs.81do7@haxing.ninja> ---
(In reply to Zamundaaa from comment #5)
> Yes, you can use kscreen-doctor for that

Thanks; tested it out, that works flawlessly as a workaround!

If someone else comes across this, just change your game's launch options to:

%command% ; <your script path here>

Then edit the file to contain the resolutions things should be at (no need to
toggle to something else first):

#!/usr/bin/bash
kscreen-doctor output.HDMI-A-1.mode.3840x2160@120
kscreen-doctor output.HDMI-A-2.mode.3840x2160@120

The script will run after the game exits and there might be a brief flicker (in
this case on both monitors) but all will be well.

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