https://bugs.kde.org/show_bug.cgi?id=491916
--- Comment #6 from Wyatt Childers <kdebugs.81do7@haxing.ninja> --- (In reply to Zamundaaa from comment #5) > Yes, you can use kscreen-doctor for that Thanks; tested it out, that works flawlessly as a workaround! If someone else comes across this, just change your game's launch options to: %command% ; <your script path here> Then edit the file to contain the resolutions things should be at (no need to toggle to something else first): #!/usr/bin/bash kscreen-doctor output.HDMI-A-1.mode.3840x2160@120 kscreen-doctor output.HDMI-A-2.mode.3840x2160@120 The script will run after the game exits and there might be a brief flicker (in this case on both monitors) but all will be well. -- You are receiving this mail because: You are watching all bug changes.