https://bugs.kde.org/show_bug.cgi?id=484797

--- Comment #5 from Daniel Ellis <ninjaqu...@protonmail.com> ---
(In reply to Rob Grieves from comment #3)
> Any updates? Issue is still present in 6.1.2

Attached a video of the behavior in 6.1.3
Based on feedback from the star citizen Linux user group community this is
apparently more noticeable in 32:9, and from my testing that seems to be the
case. 16:9 works and the behavior deteriorates as the format gets wider.
Windows users do not experience this issue (at least anecdotally, I have asked
10 or so Windows users with 32:9 screens and they have all reported that there
were no issues with the cursor behavior).

I am not sure which other software presents this issue. I don't see this in
hyprland either but similar issues were present in gamescope with the wayland
backend.

The strangest thing is that the cursor behaves perfectly when in 2D menus
(escape menu, main menu) and the 3D "mobiglass" menu. If it wasn't for the fact
that the issue doesn't appear to happen in hyprland or Windows I would chalk it
up to a developer bug.

A last thing of note is that if I move the cursor very slowly the issue goes
away.

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