https://bugs.kde.org/show_bug.cgi?id=363663
Boudewijn Rempt <b...@valdyas.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Latest Commit| |http://commits.kde.org/krit | |a/2c0bc2a25f793b7773af271a5 | |d0695794b0d49d0 Status|CONFIRMED |RESOLVED --- Comment #6 from Boudewijn Rempt <b...@valdyas.org> --- Git commit 2c0bc2a25f793b7773af271a5d0695794b0d49d0 by Boudewijn Rempt. Committed on 09/10/2016 at 11:20. Pushed by rempt into branch 'master'. Fix the randomness of KisRandomSource The root cause probably was all the places where srand was called, but after this change, textures are random again. This was a problem on Windows only, probably because the resolution of time() is too low. But that's a guess. Related: bug 345196, bug 370246, bug 367873 Closed phabricator task T3887,T3968 M +22 -5 libs/image/brushengine/kis_random_source.cpp http://commits.kde.org/krita/2c0bc2a25f793b7773af271a5d0695794b0d49d0 -- You are receiving this mail because: You are watching all bug changes.