https://bugs.kde.org/show_bug.cgi?id=370246

Boudewijn Rempt <b...@valdyas.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|CONFIRMED                   |RESOLVED
      Latest Commit|                            |http://commits.kde.org/krit
                   |                            |a/2c0bc2a25f793b7773af271a5
                   |                            |d0695794b0d49d0

--- Comment #4 from Boudewijn Rempt <b...@valdyas.org> ---
Git commit 2c0bc2a25f793b7773af271a5d0695794b0d49d0 by Boudewijn Rempt.
Committed on 09/10/2016 at 11:20.
Pushed by rempt into branch 'master'.

Fix the randomness of KisRandomSource

The root cause probably was all the places where srand was called,
but after this change, textures are random again. This was a problem
on Windows only, probably because the resolution of time() is too
low. But that's a guess.
Related: bug 345196, bug 363663, bug 367873
Closed phabricator task T3887,T3968

M  +22   -5    libs/image/brushengine/kis_random_source.cpp

http://commits.kde.org/krita/2c0bc2a25f793b7773af271a5d0695794b0d49d0

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