https://bugs.kde.org/show_bug.cgi?id=466160

--- Comment #8 from omano <om...@redorchestra2.fr> ---
Thanks for testing, I will try to setup Wayland later to confirm the behavior,
however I just wanted to interject to make sure there is no confusion. I'm
talking about Unreal Engine 3 games, Killing Floor 2 is one of them. It is not
a Unity game. Far Cry also is a Cry Engine game, so again not the same game
engine, which would explain the different behavior.

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