https://bugs.kde.org/show_bug.cgi?id=462727
Bug ID: 462727 Summary: Unreal Editor's fps is 60 until unmaximized and maximized back (Kde wayland) Classification: Plasma Product: kwin Version: 5.26.4 Platform: Fedora RPMs OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: wayland-generic Assignee: kwin-bugs-n...@kde.org Reporter: jamez...@gmail.com Target Milestone: --- SUMMARY: Unreal Editor's fps is 60 until unmaximized and maximized back (Kde wayland) STEPS TO REPRODUCE: 1. Download Unreal Engine binary from official web page (version 5.1 or 5.0.3) 2. Open any test project (Third person, First person, etc..) 3.Press Alt+3 to turn on unlit mode. (this mode massively reduces load on gpu) 4. Turn on fps meter from drop-down menu icon located in left top corner (Before "Perspective" button) 5. Unmaximize and maximize editor's window. 6.Click play and look at the fps counter. OBSERVED RESULT: Unreal Editor's fps is 60 until unmaximized and maximized back EXPECTED RESULT: Unreal Editor's fps is not locked to 60 right from the start. SOFTWARE/OS VERSIONS: Linux/KDE Plasma: Fedora 37 (Kde wayland) KDE Plasma Version: 5.26.4 KDE Frameworks Version: 5.100.0 Qt Version: 5.15.7 -- You are receiving this mail because: You are watching all bug changes.