https://bugs.kde.org/show_bug.cgi?id=462727

            Bug ID: 462727
           Summary: Unreal Editor's fps is 60 until unmaximized and
                    maximized back (Kde wayland)
    Classification: Plasma
           Product: kwin
           Version: 5.26.4
          Platform: Fedora RPMs
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: wayland-generic
          Assignee: kwin-bugs-n...@kde.org
          Reporter: jamez...@gmail.com
  Target Milestone: ---

SUMMARY:
Unreal Editor's fps is 60 until unmaximized and maximized back (Kde wayland)


STEPS TO REPRODUCE:
1. Download Unreal Engine binary from official web page (version 5.1 or 5.0.3)
2. Open any test project (Third person, First person, etc..)
3.Press Alt+3 to turn on unlit mode. (this mode massively reduces load on gpu)
4. Turn on fps meter from drop-down menu icon located in left top corner
(Before "Perspective" button)
5. Unmaximize and maximize editor's window.
6.Click play and look at the fps counter.

OBSERVED RESULT:
Unreal Editor's fps is 60 until unmaximized and maximized back

EXPECTED RESULT:
Unreal Editor's fps is not locked to 60 right from the start.

SOFTWARE/OS VERSIONS: 
Linux/KDE Plasma: Fedora 37 (Kde wayland)
KDE Plasma Version: 5.26.4
KDE Frameworks Version: 5.100.0
Qt Version: 5.15.7

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