https://bugs.kde.org/show_bug.cgi?id=448778
--- Comment #26 from aiamuzz <muzafsh....@gmail.com> --- I know at the risk of sounding foolish ... will this do the trick ? your MR ... for the latest version - props->refreshRate = mode["refresh"].toDouble() * 1000; + props->refreshRate = round(mode["refresh"].toDouble() * 1000); will the following do the trick to the 3 yr old version ? - dmode.refreshRate = mode.vrefresh * 1000LL; + dmode.refreshRate = round(mode.vrefresh * 1000LL); "A better fix would be to use integers instead of floating point numbers" i don't see toDouble(floating point number) implementation in the above line of code as seen in the implementation of the latest versions ... I am guessing it may need some more tinkering with the code in files preceding "drm_backends.cpp" hmmmm ... -- You are receiving this mail because: You are watching all bug changes.