https://bugs.kde.org/show_bug.cgi?id=431707

--- Comment #19 from tempel.jul...@gmail.com ---
The above qdbus information was without custom edid active, so only the default
60Hz is available as refresh rate. That's what I meant with that it also
happens with 60Hz (default edid), so independently from any OC or other kinds
of tampering.
My layman impression is that the issue is due to the latency option/kwin's
swapchain handling not leaving game output "untouched", as far as this is
possible on Wayland. But for whatever reason this works better on sway (but
btw. not on Gnome either, it stutters as well).

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