https://bugs.kde.org/show_bug.cgi?id=419783

--- Comment #3 from Boudewijn Rempt <b...@valdyas.org> ---
Yes, unfortunately Apple ships really bad opengl drivers. They want everyone to
use Metal, but that's proprietary stuff, which we don't want to use. Until
there's a good opengl to metal translation library, we'll have problems with
macOS. It's one reason we haven't put Krita in the Apple store. The CPU-based
canvas has its own problems, and it doesn't support some features, like tiling
the canvas.

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