https://bugs.kde.org/show_bug.cgi?id=381105
--- Comment #35 from David Edmundson <k...@davidedmundson.co.uk> --- Wallapper all fixed and in review. Killer line is fadeAnim.running = Qt.binding(function() { return currentImage.status !== Image.Loading && otherImage.status !== Image.Loading }) the idea being to delay the loading until both things are loaded. But scriptAnimation at the end does: otherImage.fillMode = fillMode; otherImage.source = ""; which means from inside the animation we change fillMode - running goes to false as it reloads the image with the new fillMode (asynchronously) then we unset the source, running goes to true as it's no longer loading -- You are receiving this mail because: You are watching all bug changes.