https://bugs.kde.org/show_bug.cgi?id=508308

--- Comment #7 from Enes <[email protected]> ---
(In reply to Syntist from comment #6)
> (In reply to Enes from comment #5)
> > I noticed, if there is a rule forcing "Allow tearing" direct scanout doesnt
> > work 🤷‍♂️
> > At 30th second in the video i sent in my first post, i had that rule as
> > well, removing it makes direct scanout work.
> > 
> > But I couldnt see any improvement over input delay in games, vsync is still
> > forced on, tear never worked for me.
> 
> Your issue is different then mine, you are on a desktop with one GPU
> (nvidia) while mine is laptop and it has igpu and dgpu, nvidia-offloading is
> being used, and that's why Direct scanout is not working, but works fine if
> i run the game on igpu.

I see, sorry for the confusion.

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