https://bugs.kde.org/show_bug.cgi?id=508308

--- Comment #6 from Syntist <[email protected]> ---
(In reply to Enes from comment #5)
> I noticed, if there is a rule forcing "Allow tearing" direct scanout doesnt
> work 🤷‍♂️
> At 30th second in the video i sent in my first post, i had that rule as
> well, removing it makes direct scanout work.
> 
> But I couldnt see any improvement over input delay in games, vsync is still
> forced on, tear never worked for me.

Your issue is different then mine, you are on a desktop with one GPU (nvidia)
while mine is laptop and it has igpu and dgpu, nvidia-offloading is being used,
and that's why Direct scanout is not working, but works fine if i run the game
on igpu.

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