https://bugs.kde.org/show_bug.cgi?id=485884

--- Comment #15 from Oleg <o...@np880.ru> ---
Created attachment 180964
  --> https://bugs.kde.org/attachment.cgi?id=180964&action=edit
Quake3e with WAYLAND_DEBUG

(In reply to Zamundaaa from comment #14)
> Can you run the game with WAYLAND_DEBUG=1 please, and attach the output of
> that here?
> While the MR fixes the effect (and is valid on its own), there shouldn't be
> any (Wayland) windows that have a visible size of zero. It would be good if
> we can figure out the underlying issue of that too.

Yes, here

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