https://bugs.kde.org/show_bug.cgi?id=485884

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |xaver.h...@gmail.com
             Status|RESOLVED                    |REPORTED
         Resolution|FIXED                       |---
     Ever confirmed|1                           |0

--- Comment #14 from Zamundaaa <xaver.h...@gmail.com> ---
(In reply to Oleg from comment #3)
> I can confirm this issue. I experience this while exiting native Wayland
> OpenGL games.
Can you run the game with WAYLAND_DEBUG=1 please, and attach the output of that
here?
While the MR fixes the effect (and is valid on its own), there shouldn't be any
(Wayland) windows that have a visible size of zero. It would be good if we can
figure out the underlying issue of that too.

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