https://bugs.kde.org/show_bug.cgi?id=502686
--- Comment #5 from NickTheNeko <nwilde...@gmail.com> --- (In reply to TraceyC from comment #4) > Thanks for the additional details. I found an older bug where someone > reported high CPU usage moving the mouse around with Wayland but not X11 > (bug 485609) > > Can you use System Monitor, or the tool of your choice, to see if there's > excessive CPU usage in Wayland and if it seems to correspond to moving the > mouse? Thanks. there's no excessive CPU usage, my CPU is avaraging between 5% and 15% on idle i think the guys in this reddit post are up to something but they've been having those issues while having an Nvidia GPU meanwhile i have an AMD GPU, https://www.reddit.com/r/kde/comments/1335gj5/mouse_feels_laggy_and_slow_on_wayland_compared_to/ . mainly from what the user "Infradragon" said and i quote: ["I was experiencing this problem too, and it looks like its a known issue, part of the Wayland spec, and will never be fixed unless a core tenet of Wayland changes tldr; Wayland wants to guarantee the position of your cursor before they draw a frame, so they employ what is basically vsync for your cursor, adding a frame of latency x11 does this asynchronously, which means your cursor can move before your compositor can respond (e.g. highlighting a button under your cursor), and can cause cursor tearing (i have not noticed this)"] (i am on 60Hz(Aka 60FPS) monitor so i can notice some jankiness at times) -- You are receiving this mail because: You are watching all bug changes.