https://bugs.kde.org/show_bug.cgi?id=502202
Bug ID: 502202 Summary: HDR with VRR causing Gama/brightness flicker Classification: Plasma Product: kwin Version: 6.3.3 Platform: Arch Linux OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: platform-drm Assignee: kwin-bugs-n...@kde.org Reporter: mifoni...@gmail.com Target Milestone: --- *** Hello all, I am seeing a weird issue, not sure if this is due to HDR not being yet enough mature. Or this is the classic VRR gamma flicker issue (which I dont think cause I see the problem happening on stable Frame-rate and Frametimes). However; When Running HDR with VRR enabled (Helldivers 2) via Gamescope, I can see a persistent strong Gamma/Brightness flicker. This flicker is seen even on a stale image, meaning no movement with mouse or camera. I tried to CAP the framerate using for example mangohud or ingame frame limiter but the issue is still happening. For example if I CAP the game at 90FPS the flickering is more and strongly present while the FPS is kept at stable 90FPS. The only way how to get rid of this is either: 1. Completely disable HDR for the game, meaning removing the steam launch command. If the command is kept, but instead HDR is disabled in game the flickering is still present. 2. Disable VRR for the game while HDR is enabled *** STEPS TO REPRODUCE 1. Enable HDR in KDE 2. Enable HDR for the game gamescope --force-grab-cursor -w 3440 -h 1440 -f -r 165 --hdr-enabled --hdr-debug-force-output --xwayland-count 2 -- env STEAM_MULTIPLE_XWAYLANDS=1 DXVK_HDR=1 ENABLE_HDR_WSI=1 %command% 3. CAP the Framerate to 90FPS to see the flickering be more frequent and present OBSERVED RESULT HDR + VRR create an excessive amount of Gamma/Brightness flicker at a stable framerate EXPECTED RESULT At a stable Framerate flickering should not occur. If only HDR or VRR is enabled this is not occurring. When Both are running together flickering start to appear. SOFTWARE/OS VERSIONS Operating System: Garuda Linux (Arch) KDE Plasma Version: 6.3.3 KDE Frameworks Version: 6.12.0 Qt Version: 6.8.3 Kernel Version: 6.13.8-zen1-1-zen (64-bit) Graphics Platform: Wayland Processors: 16 × AMD Ryzen 7 9800X3D 8-Core Processor Memory: 30,4 GiB of RAM Graphics Processor 1: AMD Radeon Graphics (9070XT) Graphics Processor 2: AMD Radeon Graphics (iGPU) GPU Driver: Mesa 25.0.2-arch1.2 (amdgpu) Manufacturer: Micro-Star International Co., Ltd. Product Name: MS-7E51 System Version: 1.0 ADDITIONAL INFORMATION Monitor: AW3423DWF variable refresh rate with a 48-165Hz range Steam launch command: gamescope --force-grab-cursor -w 3440 -h 1440 -f -r 165 --hdr-enabled --hdr-debug-force-output --xwayland-count 2 -- env STEAM_MULTIPLE_XWAYLANDS=1 DXVK_HDR=1 ENABLE_HDR_WSI=1 %command% -- You are receiving this mail because: You are watching all bug changes.