https://bugs.kde.org/show_bug.cgi?id=499848
englebrigh...@gmail.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |englebrigh...@gmail.com --- Comment #7 from englebrigh...@gmail.com --- I've found that when games are launched with Mesa, mouse movements will deactivate VRR, as described here. However, if games are launched with AMDVLK instead, VRR will behave with mouse movement. Might be an acceptable workaround for games where AMDVLK has adequate performance, which many do not, unfortunately. -- You are receiving this mail because: You are watching all bug changes.