https://bugs.kde.org/show_bug.cgi?id=499698
Bug ID: 499698 Summary: Pressure stuck at maximum Classification: Applications Product: krita Version: 5.2.9 Platform: Other OS: Microsoft Windows Status: REPORTED Severity: major Priority: NOR Component: Tablets (tablet issues are only very rarely bugs in Krita!) Assignee: krita-bugs-n...@kde.org Reporter: mfover...@gmail.com Target Milestone: --- SUMMARY I use an XP-Pen Deco Pro Small with Krita. It's able to measure pressure perfectly fine according to its driver, but using the tablet tester in Krita only returns a maximum pressure value. The pressure curve in Krita is at its default, and neither Input API makes a difference. STEPS TO REPRODUCE 1. Test pressure in driver, pressure works as intended 2. Open Tablet Tester in Krita, pressure stuck at B=1 3. Change Input API, pressure still stuck OBSERVED RESULT (Tablet Tester) Mouse move X=163 Y=62 B=1 S=0.22363 EXPECTED RESULT (Tablet Tester) Mouse move X=163 Y=62 B=~0.4 S=0.22363 SOFTWARE/OS VERSIONS Krita Version: 5.2.9 (git ac6cae8) Installation type: installer / portable package Hidpi: true Qt Version (compiled): 5.15.7 Version (loaded): 5.15.7 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.22631 Pretty Productname: Windows 10 Version 2009 Product Type: windows Product Version: 10 Locale Languages: en_US, en, en_Latn_US C locale: C QLocale current: en QLocale system: en QTextCodec for locale: UTF-8 Process ACP: 65001 (UTF-8) System locale default ACP: 1252 (ANSI - Latin I) OpenGL Info Vendor: "Google Inc. (Intel)" Renderer: "ANGLE (Intel, Intel(R) UHD Graphics 630 Direct3D11 vs_5_0 ps_5_0, D3D11-26.20.100.7637)" Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) GL version: 3.0 Supports deprecated functions false Is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: GL_EXT_clip_control GL_OES_depth24 GL_EXT_instanced_arrays GL_CHROMIUM_sync_query GL_ANGLE_texture_compression_dxt3 GL_OES_compressed_EAC_RG11_unsigned_texture GL_EXT_texture_type_2_10_10_10_REV GL_KHR_parallel_shader_compile GL_ANGLE_request_extension GL_EXT_EGL_image_external_wrap_modes GL_EXT_texture_filter_anisotropic GL_ANGLE_provoking_vertex GL_ANGLE_framebuffer_multisample GL_WEBGL_video_texture GL_EXT_disjoint_timer_query GL_OES_packed_depth_stencil GL_OES_texture_half_float_linear GL_EXT_texture_compression_dxt1 GL_CHROMIUM_copy_compressed_texture GL_NV_pixel_buffer_object GL_OES_compressed_ETC2_RGBA8_texture GL_OES_EGL_image_external_essl3 GL_ANGLE_depth_texture GL_OES_fbo_render_mipmap GL_OES_compressed_EAC_RG11_signed_texture GL_OES_vertex_array_object GL_ANGLE_robust_client_memory GL_OES_draw_buffers_indexed GL_AMD_performance_monitor GL_NV_framebuffer_blit GL_EXT_texture_norm16 GL_EXT_texture_compression_s3tc_srgb GL_OES_rgb8_rgba8 GL_OES_texture_float GL_ANGLE_get_serialized_context_string GL_ANGLE_texture_usage GL_EXT_draw_buffers_indexed GL_EXT_robustness GL_OES_surfaceless_context GL_ANGLE_framebuffer_blit GL_EXT_frag_depth GL_ANGLE_memory_size GL_OES_compressed_ETC2_sRGB8_texture GL_EXT_sRGB GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_KHR_debug GL_OES_get_program_binary GL_ANGLE_get_tex_level_parameter GL_OVR_multiview2 GL_OES_texture_half_float GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_standard_derivatives GL_OVR_multiview GL_ANGLE_lossy_etc_decode GL_CHROMIUM_copy_texture GL_EXT_map_buffer_range GL_NV_fence GL_NV_EGL_stream_consumer_external GL_OES_draw_elements_base_vertex GL_ANGLE_program_cache_control GL_EXT_multi_draw_indirect GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_ANGLE_translated_shader_source GL_EXT_blend_func_extended GL_EXT_texture_format_BGRA8888 GL_CHROMIUM_bind_uniform_location GL_OES_texture_border_clamp GL_ANGLE_texture_multisample GL_EXT_blend_minmax GL_OES_texture_float_linear GL_ANGLE_texture_compression_dxt5 GL_EXT_float_blend GL_EXT_texture_compression_rgtc GL_EXT_texture_rg GL_ANGLE_client_arrays GL_OES_texture_stencil8 GL_ANGLE_multi_draw GL_CHROMIUM_bind_generates_resource GL_OES_EGL_image GL_EXT_unpack_subimage GL_ANGLE_copy_texture_3d GL_EXT_draw_buffers GL_OES_element_index_uint GL_EXT_texture_compression_bptc GL_OES_EGL_image_external GL_ANGLE_pack_reverse_row_order GL_ANGLE_multiview_multisample GL_EXT_debug_label GL_EXT_shader_texture_lod GL_OES_mapbuffer GL_OES_depth32 GL_ANGLE_instanced_arrays GL_ANGLE_base_vertex_base_instance GL_EXT_color_buffer_half_float GL_EXT_texture_storage GL_EXT_color_buffer_float GL_EXT_multisampled_render_to_texture GL_EXT_discard_framebuffer GL_EXT_draw_elements_base_vertex GL_EXT_occlusion_query_boolean GL_NV_pack_subimage GL_CHROMIUM_lose_context GL_OES_compressed_ETC2_RGB8_texture GL_OES_texture_npot GL_EXT_debug_marker GL_ANGLE_base_vertex_base_instance_shader_builtin GL_EXT_read_format_bgra QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Detected renderers: (Supported) ANGLE (Intel, Intel(R) UHD Graphics 630 Direct3D11 vs_5_0 ps_5_0, D3D11-26.20.100.7637) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.22621.4249) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) Intel(R) UHD Graphics 630 (3.3.0 - Build 26.20.100.7637) useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 16257 Mb Number of Cores: 12 Swap Location: C:/Users/mfove/AppData/Local/Temp Built for: sse2 Base instruction set: fma3+avx2 Supported instruction sets: sse2 sse3 ssse3 sse4_1 sse4_2 fma3_sse avx2 fma3_avx2 Current Settings Current Swap Location: C:/Users/mfove/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 600 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: C:/Users/mfove/AppData/Roaming/krita Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Loaded Python Plugins colorspace comics_project_management_tools documenttools exportlayers filtermanager lastdocumentsdocker plugin_importer quick_settings_docker scripter tenbrushes tenscripts Display Information Number of screens: 1 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Physical DPI141.585 Logical DPI120 Physical Size: 344, 194 Position: 0, 0 Resolution in pixels: 1920x1080 Manufacturer: BOE Model: BOE6fb Refresh Rate: 60 Serial Number: Current Settings Current Swap Location: C:/Users/mfove/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 600 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: C:/Users/mfove/AppData/Roaming/krita Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Current Settings Current Swap Location: C:/Users/mfove/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 600 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Resource Location: C:/Users/mfove/AppData/Roaming/krita Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false ADDITIONAL INFORMATION -- You are receiving this mail because: You are watching all bug changes.