https://bugs.kde.org/show_bug.cgi?id=499103

--- Comment #9 from Zamundaaa <xaver.h...@gmail.com> ---
Git commit 388436ea64c57106d9027f29354a445aa4f43c00 by Xaver Hugl.
Committed on 26/01/2025 at 19:15.
Pushed by zamundaaa into branch 'Plasma/6.3'.

wayland/frog color management: use a reference luminance of 203 nits for scRGB

80 nits is correct, but Windows doesn't do correct, and with the frog protocol
we know
we're getting the image from a game using Windows scRGB. 203 nits is what we
use for PQ,
so this will ensure that PQ and scRGB modes in games look roughly the same.


(cherry picked from commit fb695ba708fa0d2f96118a548d59ee6805620743)

Co-authored-by: Xaver Hugl <xaver.h...@gmail.com>

M  +16   -1    src/wayland/frog_colormanagement_v1.cpp

https://invent.kde.org/plasma/kwin/-/commit/388436ea64c57106d9027f29354a445aa4f43c00

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