https://bugs.kde.org/show_bug.cgi?id=499103

            Bug ID: 499103
           Summary: Some HDR scRGB games are broken in fullscreen
    Classification: Plasma
           Product: kwin
           Version: 6.2.91
          Platform: Arch Linux
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: compositing
          Assignee: kwin-bugs-n...@kde.org
          Reporter: bugs.kde....@mail.sporif.com
  Target Milestone: ---

SUMMARY
Some games that use scRGB (VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT) in HDR are
limited to SDR luminance levels when fullscreen, causing a blown out image.
However, when the game is not fullscreen (using the Meta+F shortcut) HDR works
normally. It also works if the game fully covers the screen (auto hide panel,
no borders) but is not fullscreen.

STEPS TO REPRODUCE
1. Play a game that uses scRGB in HDR (e.g. Assassin's Creed Odyssey, Cyberpunk
with the HDR Mode set to scRGB, Star Wars Jedi: Fallen Order).
2. Ensure the game is fullscreen.
3. Enable HDR in the game's settings.

OBSERVED RESULT
Highlights are clipped as if limited to SDR levels.

EXPECTED RESULT
HDR works normally.

SOFTWARE/OS VERSIONS
KDE Plasma Version: 6.2.91
KDE Frameworks Version: 6.10
Qt Version: 6.9.0beta2

ADDITIONAL INFORMATION
- The issue also occurs with KWin 6.2.5.
- The issue occurs with both gamescope and native wayland. 
- Hot Wheels Unleashed is an HDR scRGB game but does not exhibit this issue.

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