Thanks swp. I'm drawing a long 2D plot. The user can scroll right and left 
along a very long X axis, and I'd like that to be responsive. I'm less 
concerned about rendering speed than responsiveness, but a high frame-rate 
certainly won't hurt either. So, my approach is to work on responsiveness 
first, and rendering speed later, which is why I want to do rendering off the 
event dispatch thread.

Is it safe to share the BufferStrategy with another thread? If not, what's the 
proper way to handle a long-running rendering task?

Thanks!
[Message sent by forum member 'cbare' (cbare)]

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