tveasey commented on code in PR #12962:
URL: https://github.com/apache/lucene/pull/12962#discussion_r1453309333
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lucene/core/src/java/org/apache/lucene/search/TopKnnCollector.java:
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@@ -27,25 +29,72 @@
*/
public final class TopKnnCollector extends AbstractKnnCollector {
+ // greediness of globally non-competitive search: [0,1]
+ private static final float DEFAULT_GREEDINESS = 0.9f;
private final NeighborQueue queue;
+ private final float greediness;
+ private final FloatHeap nonCompetitiveQueue;
+ private final FloatHeap updatesQueue;
+ private final int interval = 0x3ff; // 1023
Review Comment:
This seems quite large to me, based on the total node visited counts in the
Cohere results. For example, for fo = 90 we'd only refresh around twice.
##########
lucene/core/src/java/org/apache/lucene/search/TopKnnCollector.java:
##########
@@ -27,25 +29,72 @@
*/
public final class TopKnnCollector extends AbstractKnnCollector {
+ // greediness of globally non-competitive search: [0,1]
+ private static final float DEFAULT_GREEDINESS = 0.9f;
private final NeighborQueue queue;
+ private final float greediness;
+ private final FloatHeap nonCompetitiveQueue;
+ private final FloatHeap updatesQueue;
+ private final int interval = 0x3ff; // 1023
+ private final BlockingFloatHeap globalSimilarityQueue;
+ private boolean kResultsCollected = false;
+ private float cachedGlobalMinSim = Float.NEGATIVE_INFINITY;
/**
* @param k the number of neighbors to collect
* @param visitLimit how many vector nodes the results are allowed to visit
*/
- public TopKnnCollector(int k, int visitLimit) {
+ public TopKnnCollector(int k, int visitLimit, BlockingFloatHeap
globalSimilarityQueue) {
super(k, visitLimit);
+ this.greediness = DEFAULT_GREEDINESS;
this.queue = new NeighborQueue(k, false);
+ this.globalSimilarityQueue = globalSimilarityQueue;
+
+ if (globalSimilarityQueue == null) {
+ this.nonCompetitiveQueue = null;
+ this.updatesQueue = null;
+ } else {
+ this.nonCompetitiveQueue = new FloatHeap(Math.max(1, Math.round((1 -
greediness) * k)));
+ this.updatesQueue = new FloatHeap(k);
+ }
}
@Override
public boolean collect(int docId, float similarity) {
- return queue.insertWithOverflow(docId, similarity);
+ boolean localSimUpdated = queue.insertWithOverflow(docId, similarity);
+ boolean firstKResultsCollected = (kResultsCollected == false &&
queue.size() == k());
+ if (firstKResultsCollected) {
+ kResultsCollected = true;
+ }
+
+ boolean globalSimUpdated = false;
+ if (globalSimilarityQueue != null) {
+ updatesQueue.offer(similarity);
+ globalSimUpdated = nonCompetitiveQueue.offer(similarity);
+
+ if (kResultsCollected) {
+ // as we've collected k results, we can start do periodic updates with
the global queue
+ if (firstKResultsCollected || (visitedCount & interval) == 0) {
+ cachedGlobalMinSim =
globalSimilarityQueue.offer(updatesQueue.getHeap());
Review Comment:
There is a subtlety: note that `firstKResultsCollected` is only true the
first time we visit k nodes, so this is saying only refresh every 1024
iterations thereafter. The refresh schedule is `k, k + 1024, k + 2048, ...`.
(The || threw me initially.)
As per my comment above, 1024 seems infrequent to me. (Of course you may
have tested smaller values and determined this to be a good choice.) If we
think it is risky sharing information too early, I would be inclined to share
on the schedule `max(k, c1), max(k, c1) + c2, max(k, c1) + 2 * c2, ...` with
`c1 > c2` and decouple the concerns.
Also, there maybe issues with *using* information too early, in which case
`minCompetitiveSimilarity` would need a check that `visitedCount > max(k, c1)`
before it starts modifying `minSim`.
In any case, I can see results being rather sensitive to these choices so if
you haven't done a parameter exploration it might be worth trying a few choices.
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