rmuir commented on PR #11860:
URL: https://github.com/apache/lucene/pull/11860#issuecomment-1302331407

   > For this vector graph file, since we use the same bpv, we can easily find 
a node's neighbor list just by offseting using `nodeOrdinal * 32 * bpv`. It's 
important this is efficient because you can load 100s of neighbor lists per 
search.
   
   that's one way to do it, but seems like a self-created problem: you could 
also just encode "offset" directly which could be a zigzag delta, or use 
numerous other designs, that wouldn't require the same bpv everywhere.


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