Assuming you want multiple layers, you want a QGraphicsScene https://doc.qt.io/qt-6/qgraphicsscene.html
Shown through a view And into the scene you can add QGraphicsItems https://doc.qt.io/qt-6/qgraphicsitem.html#details One of which can be a pixmap item: https://doc.qt.io/qt-6/qgraphicspixmapitem.html yes? > On Aug 15, 2024, at 1:37 AM, Nuno Santos via Interest > <interest@qt-project.org> wrote: > > Hi, > > I’m looking to create a pipeline of video processing with C++ only. > > I want for instance to create render a video, then an apply a blur effect, > followed by a tilt effect, followed by hue shift effect, and so on. > > I also want to be able to switch the order of the effects. > > I know this is possible to make using Qml but I want to have more low level > and dynamic control and be able to do this from C++. Is this even possible > using Qt only? > > I believe a single QQuickItem is able to render source but in order to > process is I need to be able to pass the output of that quick item to another > quick item which will apply the effect on it. > > This was the strategy used in a higher level from the Qml side using the > multi effect source. Isn’t that correct? But is this possible to do with Qt 6 > and C++ only? Is there any API I should be aware of? > > Please advise. > > Thanks in advance. > > With my best regards, > > Nuno > _______________________________________________ > Interest mailing list > Interest@qt-project.org > https://lists.qt-project.org/listinfo/interest
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