Jean,
This sounds like an incredible project. Will need to try it out.
Thanks for the heads up! No dia 15/08/2024, às 16:01, Jean-Michaël Celerier <jeanmichael.celer...@gmail.com> escreveu:
I've done it in https://ossia.io using QRhi, to have multiple pipelines of shaders applying subsequently - works fine for e.g. video art needs. Hi,
I’m looking to create a pipeline of video processing with C++ only.
I want for instance to create render a video, then an apply a blur effect, followed by a tilt effect, followed by hue shift effect, and so on.
I also want to be able to switch the order of the effects.
I know this is possible to make using Qml but I want to have more low level and dynamic control and be able to do this from C++. Is this even possible using Qt only?
I believe a single QQuickItem is able to render source but in order to process is I need to be able to pass the output of that quick item to another quick item which will apply the effect on it.
This was the strategy used in a higher level from the Qml side using the multi effect source. Isn’t that correct? But is this possible to do with Qt 6 and C++ only? Is there any API I should be aware of?
Please advise.
Thanks in advance.
With my best regards,
Nuno
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