Hi,

I’m taking as an example the Qt Scene Graph - Graph in order to pass a texture 
to a custom material.

However, if I use OpenGL as graphical backend by setting 
QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGL), the noise texture 
in the background does not appear. 

Is this example supposed to work if the backend is the default one?

Does anyone know the reason or the caveat here?

Thanks!

Regards,

Nuno










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