Hi,

I’m wondering if it is possible to run qsb to compile a shader in run time on 
iOS.

I’m using QProcess to call qbs in order to compile in run time but since 
QProcess does not exist on iOS, I wonder how can I achieve the same result?

Thanks!

Regards,

Nuno
_______________________________________________
Interest mailing list
Interest@qt-project.org
https://lists.qt-project.org/listinfo/interest

Reply via email to