Hi there, Despite searching through the documentation, I couldn't find a solution to my problem. I have a 3D scene, and I am trying to center the camera when the bounding volume of the scene changes. Essentially, if an entity's width/height/depth changes and/or when I add a new entity, I would like the camera to remain pointed at the center of the bounding sphere. Do you have any suggestions or resources that may help achieve this? I need some sort of signal I guess?
If something in the Private API can be helpful, I might bind on this, but I would rather not. Thanks, Max
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