I have a function that takes in a QObject and const char * signal/slot

void func( ..., QObject * target, const char * member )
{
.... logic
QObject::connect( ....., target, member )
... more logic
{


So I can call it via

....
func( ...., m_target, SLOT( XXXX )
...

it works fine

I would like to modify the function so it can also take

func( ...., m_target, &TargetClass::XXXX


however, I cant for the life of me figure out to convert, if its even possible

Id prefer not to have to copy all the logic in func

Is this possible?

Yes, I know I can use std::enable_if, but that just copies the function logic

Thanks
Scott
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