Hello,

Il 12/04/19 09:19, Denis Shienkov ha scritto:
I have an own class, derived from the QQuIckItem. This class contains a multiple child QSGGeometryNode-s. Each node has own fragment && vertex shader. Each node draws a curves, which are specified by a points set to a vertex array. So, I need possibility to hide any selected QSGGeometryNode (i.e. do not draw it).

How to do it in a right way?

Did you try already to use isSubTreeBlocked?

HTH,
--
Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - The Qt, C++ and OpenGL Experts

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