Hello, Il 12/04/19 09:19, Denis Shienkov ha scritto:
I have an own class, derived from the QQuIckItem. This class contains a multiple child QSGGeometryNode-s. Each node has own fragment && vertex shader. Each node draws a curves, which are specified by a points set to a vertex array. So, I need possibility to hide any selected QSGGeometryNode (i.e. do not draw it).How to do it in a right way?
Did you try already to use isSubTreeBlocked? HTH, -- Giuseppe D'Angelo | giuseppe.dang...@kdab.com | Senior Software Engineer KDAB (France) S.A.S., a KDAB Group company Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com KDAB - The Qt, C++ and OpenGL Experts
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