Hi all.
I have an own class, derived from the QQuIckItem. This class contains a
multiple child QSGGeometryNode-s. Each node has own fragment && vertex
shader. Each node draws a curves, which are specified by a points set to
a vertex array. So, I need possibility to hide any selected
QSGGeometryNode (i.e. do not draw it).
How to do it in a right way?
BR,
Denis
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