Hi all.

I have an own class, derived from the QQuIckItem. This class contains a multiple child QSGGeometryNode-s. Each node has own fragment && vertex shader. Each node draws a curves, which are specified by a points set to a vertex array. So, I need possibility to hide any selected QSGGeometryNode (i.e. do not draw it).

How to do it in a right way?

BR,

Denis


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